I'm thinking with my partner to add some code to realize many acrobatic movements. Everyone will be able to play easily and have no chance to crash his quad. We're adding some new acrobatic movements and searching an ergonomic way to activate them. Here's a video of the first outdoor test. What do you think about this idea, guys ?
PS: we're doing this for beginners but not experienced pilot.
http://youtu.be/__nsEghC-U8
Special acrobatic mode by code
Re: Special acrobatic mode by code
Sounds interesting. What kind of movements have you tried to automate so far?
Re: Special acrobatic mode by code
hexjump wrote:We're adding some new acrobatic movements and searching an ergonomic way to activate them.
Re: Special acrobatic mode by code
I was thinking about the possibility of doing something like that. Would raise the problem of there being X number of different frames, motors, props etc - tuning it could be a scary/expensive process.
It would be nice to be able to activate flips and rolls from Level mode - so the when you press the switch it switches to acro then performs the flip then switches back to level. That would go some way to making it noob proof.
As for ergonomic triggers. You could replace a couple of the toggle switches on your Tx with momentary switches. That should be an easy enough mod for anyone that can build a quad.
It would be nice to be able to activate flips and rolls from Level mode - so the when you press the switch it switches to acro then performs the flip then switches back to level. That would go some way to making it noob proof.
As for ergonomic triggers. You could replace a couple of the toggle switches on your Tx with momentary switches. That should be an easy enough mod for anyone that can build a quad.
Re: Special acrobatic mode by code
This idea is way too cool !!!!
Re: Special acrobatic mode by code
I like the idea. What Katch said makes it safer for beginners to try with.
Re: Special acrobatic mode by code
you can do flip / flop
Code: Select all
switch1 = your condition on rcData[yourchanne]
if (switch1 && AcroCombo1.isCompleted() ){
startAcroCombo1 = true
}
...
if (startAcroCombo1){
startAcroCombo1 = false;
AcroCombo1.begin(switch1);
}
Code: Select all
if (switch1){
this.beginNormal();
}else{
this.beginReverse();
}