BgoBeyond - modded multiwii sources

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Hamburger
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BgoBeyond - modded multiwii sources

Post by Hamburger »

I was asked to provide a link, since the original location of my copy in the multiwii google code repository is no longer accessible.
This is what I got from the BgoBeyond author after I had reminded him to follow GPL - I have no idea if/how it works - or not.
As always, use at your own risk
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BgoBeyond-multiwii-code.zip
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synersignart
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Re: BgoBeyond - modded multiwii sources

Post by synersignart »

so what function was modified in this? or any info what it has?

LutzB
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Re: BgoBeyond - modded multiwii sources

Post by LutzB »

As far as I remember, this was an ugly hack of the Hex+ configuration. Two motor outputs are removed (front and rear) are not used if armed but unarmed. They control the driving speed and the servo for the steering if unarmed.

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synersignart
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Re: BgoBeyond - modded multiwii sources

Post by synersignart »

what sort of setup is this. is it an hex with two motors facing forward and back lol

LutzB
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Re: BgoBeyond - modded multiwii sources

Post by LutzB »

Maybe you can take a look here: https://youtu.be/abhKyjMqiaw
While not armed, motor 5 and 6 control speed and steering. If armed, you have a simple quad drone.

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synersignart
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Re: BgoBeyond - modded multiwii sources

Post by synersignart »

ahhh ok its a multirotor Quad Car nice , but did he place a new line of code or its overwritten on the Hex ? I preferably added as a new option in config H rather than overwriting the existing Hex , as it confuse People

LutzB
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Re: BgoBeyond - modded multiwii sources

Post by LutzB »

That is the reason, why i said "ugly hack". He modified the config of the Hex. It is not possible to simply merge the code. You have to create a new config for this Quad Car and adopt the changes into this.

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synersignart
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Re: BgoBeyond - modded multiwii sources

Post by synersignart »

I see , also im wondering of the H6 configuration has anyone tried it , I check the Output.h and it looked like an Quad mix with the two center motors having no mixing at all , assuming the props are all corunterotating at the center part which is odd compare to other H6 layout which pretty much have near similar mixing to an hex6 X
since my next setup might require an H configuration structural wise

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