how to compile gui for osx in windows ?

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haydent
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Joined: Sun Jun 17, 2012 1:35 am
Location: NSW, AU

how to compile gui for osx in windows ?

Post by haydent »

using processing 2.0.3 (with controlP5) im able to export for osx, but what i build apparently cant connect to serial devices ?

can anyone offer advice on best way to do this ? what is the process that the multiwii release gui for osx is built ?

thank you.

-ralf-
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Joined: Mon Dec 03, 2012 7:08 pm

Re: how to compile gui for osx in windows ?

Post by -ralf- »

As I know you need Processing 1.5 .....

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shikra
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Re: how to compile gui for osx in windows ?

Post by shikra »

If anyone finds the solution let me know...

with processing 2 it compiles but doesn't work with serial. No errors. No idea why - but LOTS of comments on forums.

with processing 1.5.1 I get an error - and to quote the Processing support team...
"The bug has been found and fixed, and the update will appear in the next version of Processing (2.0). It will always be broken in 1.5.1"

For MWOSD I compiled on a MAC running in a simulator. Unfortunately my new PC motherboard does not support it....

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haydent
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Location: NSW, AU

Re: how to compile gui for osx in windows ?

Post by haydent »

when trying with 1.5.1 i get "nosuchmethoderror"

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shikra
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Re: how to compile gui for osx in windows ?

Post by shikra »

Compiles for me. I may have had to do something else like add a library or something
Although compiles and works on PC I have never had it work successfully for me with a MAC ...


Only thing that worked for me is the MAC running on a PC in a virtual machine.

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haydent
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Location: NSW, AU

Re: how to compile gui for osx in windows ?

Post by haydent »

bump

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