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Flying Wing v2.1

Posted: Sun Jul 22, 2012 6:50 pm
by Tifani
Hi !
I have try flying wing but something is wrong (me ?)
Looks like Pitch & Roll channels are swapped - please look at attached video of GUI.
First I move TX Pitch Stick - servos react in opposite direction
Later I move TX Roll Stick - servos move in the same direction
Next I move sensors in Roll axis servos move in the same direction
Moving sensors in Pitch axis results in servos opposite movement
http://www.youtube.com/watch?v=FbmSo2svR90&
The same is for version 2.0. Tx, RX, Board are the same only code is different.

Version 1.8p2 work as expected
http://www.youtube.com/watch?v=qww0moLRs3M

Thanks for any help
Tom

Re: Flying Wing v2.1

Posted: Sun Jul 22, 2012 7:38 pm
by itain
Actually it's 1.8p2 that looks wrong.
If servo installation in your flying wing is symmetric, servo signals should be same direction for roll and opposite direction for pitch.

Is it your configuration or MultiWii code that changed?

Re: Flying Wing v2.1

Posted: Sun Jul 22, 2012 9:24 pm
by Hamburger
FW code has been stable for quite some time now. The defines are preset for mirrored symetric servo setup. Simply adapt the defines to suit your setup, it is fully customizable via the defines.

Re: Flying Wing v2.1

Posted: Sun Jul 22, 2012 9:51 pm
by Tifani
Hi !
Thanks a lot - now is working - I get confused by version 1.8p2 and forget about symmetric servos.

Any recommended PID settings for 55" (1.4m) wing (extended Great Planes Slinger)

Thanks again
Tom

Re: Flying Wing v2.1

Posted: Sun Jul 22, 2012 10:36 pm
by Hamburger
With pusher on foamie =LOT OF ivibrations.
=> use gyro.smoothing like 30 30 1