MultiWii EZ-GUI

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ezio
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Re: MultiWii EZ-GUI

Post by ezio »

mahowik wrote:I suppose this solution will work viewtopic.php?f=8&t=649&p=32028#p32028

i.e. Android device+BT <==air==> BT_module<-->uart<-->long range modem (like 3DR roborics) <==air==> 3DR modem<-->uart<-->copter


right now it is the only solution.
but I finally got a tablet with usb host so as soon as I receive a USB OTG cable I will try to implement direct connection via usb.

juanquy
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Re: MultiWii EZ-GUI

Post by juanquy »

YAY!!!!!!! do you already bought the OTG cable ? I think I have 2 or 3 here in my cave.

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

juanquy wrote:YAY!!!!!!! do you already bought the OTG cable ? I think I have 2 or 3 here in my cave.

Yes I ordered it. I have Samsung galaxy tab 2 and it has a stupid 30 pin connector instead of USB micro.

scrat
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Re: Odp: MultiWii EZ-GUI

Post by scrat »

ezio wrote:
juanquy wrote:YAY!!!!!!! do you already bought the OTG cable ? I think I have 2 or 3 here in my cave.

Yes I ordered it. I have Samsung galaxy tab 2 and it has a stupid 30 pin connector instead of USB micro.


30 pin connector on Tab2 is a must. Because Micro USB can't provide enough power for charging battery. One guy from Samsung in my country told me.

juanquy
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Re: MultiWii EZ-GUI

Post by juanquy »

He is right, my plan is buy this cheapo Table to use at the field :
http://www.tmart.com/10.1-Capacitive-To ... 68668.html
It have a Host USB type A so it will be easy plug a APC220 or 3DR radios

nhadrian
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Re: MultiWii EZ-GUI

Post by nhadrian »

Hi,

I'm also interrested in!!!
I have an Advent Vega with custom 4.0.4 ROM, and USB-A with host mode possibilities (I can play videos directly from USB pendrive, to HDMI output... :D ).
So this definitelly could be used with 3DR!

Maybe a tablet layout also would be great for 10' tablets... ;)

BR
Adrian

juanquy
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Re: MultiWii EZ-GUI

Post by juanquy »

I agreed about the Tablet layout. It could be a option in Ez GUI Config Menu.

nhadrian
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Re: MultiWii EZ-GUI

Post by nhadrian »

Hi,

it looks like FTDI has support for USB ftdi devices!!!
http://www.ftdichip.com/Android.htm

Bart, what do you think about using FTDI UART/TTL for general MWI connection? (could be used for either 3DR modules, direct cable connection, XBEE or any other UART/TTL compatible methods...)
And I think many of us already have an USB FTDI mobule around.

This FTDI solution can be used for any android devices with USB HOST mode support.

BR
Adrian

juanquy
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Re: MultiWii EZ-GUI

Post by juanquy »

Well sorry if I sound stupid but I need to understand what do you means.
MWI already use UART/TTL for comm

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ezio
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Re: MultiWii EZ-GUI

Post by ezio »

nhadrian wrote:Hi,

it looks like FTDI has support for USB ftdi devices!!!
http://www.ftdichip.com/Android.htm

Bart, what do you think about using FTDI UART/TTL for general MWI connection? (could be used for either 3DR modules, direct cable connection, XBEE or any other UART/TTL compatible methods...)
And I think many of us already have an USB FTDI mobule around.

This FTDI solution can be used for any android devices with USB HOST mode support.

BR
Adrian


Yes, yesterday I started to research about this subject.
When I receive my cable I'll try to implement it.

And for now there will be no tablet layout.
It is easy to say but hard to do.
Maybe in the future I will make one layout with everything on the screen.

Bart

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Re: MultiWii EZ-GUI

Post by copterrichie »

ezio wrote:
Yes, yesterday I started to research about this subject.
When I receive my cable I'll try to implement it.

And for now there will be no tablet layout.
It is easy to say but hard to do.
Maybe in the future I will make one layout with everything on the screen.

Bart


Amen!!!

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Odp: MultiWii EZ-GUI

Post by ezio »

Btw
How the tablet UI should look like in your opinion?
I'm just curious.

Bart

juanquy
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Re: MultiWii EZ-GUI

Post by juanquy »

Here is a link "Supporting Multiple Screen"
http://developer.android.com/guide/prac ... pport.html
and I love the actual GUI.

copterrichie
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Re: MultiWii EZ-GUI

Post by copterrichie »

juanquy wrote:Here is a link "Supporting Multiple Screen"
http://developer.android.com/guide/prac ... pport.html
and I love the actual GUI.


Much easier in Processing but I digress. ;)

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ezio
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Re: MultiWii EZ-GUI

Post by ezio »

What do you think about this ?
device-2013-03-20-004549.png

copterrichie
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Re: MultiWii EZ-GUI

Post by copterrichie »

That is really Very Extremely NICE!

flyrobot
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Re: MultiWii EZ-GUI

Post by flyrobot »

Hi Ezio,

This app make me buy new android phone, i really love this app, i thank to you for your great job.

If you can port this app to IOS iPAD/iphone, i might the first person buy the app.

John (wahyu)

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

flyrobot wrote:Hi Ezio,

This app make me buy new android phone, i really love this app, i thank to you for your great job.

If you can port this app to IOS iPAD/iphone, i might the first person buy the app.

John (wahyu)

Sorry I'm not apple guy

flyrobot
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Re: MultiWii EZ-GUI

Post by flyrobot »

I have several DIY multirotor even DJi and MK, But from all, I like MWI (the most active forum and stable), Autoquad (the most accurate platform) and APM2.5 (arduino base and many features), last two using mavlink, but no from them has app as good as yours.

So, I think it will be more stronger if this app can have mavlink, so all three multirotor can use this app.

Thanks,

John

klaudius666
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Re: MultiWii EZ-GUI

Post by klaudius666 »

Hi. And thanks for this android software.

Is EZ GUI supporting the new Multiwii 2.2 release ?

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

klaudius666 wrote:Hi. And thanks for this android software.

Is EZ GUI supporting the new Multiwii 2.2 release ?

Of course

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Odp: MultiWii EZ-GUI

Post by ezio »

flyrobot wrote:I have several DIY multirotor even DJi and MK, But from all, I like MWI (the most active forum and stable), Autoquad (the most accurate platform) and APM2.5 (arduino base and many features), last two using mavlink, but no from them has app as good as yours.

So, I think it will be more stronger if this app can have mavlink, so all three multirotor can use this app.

Thanks,

John

I tried mavlink once. One guy wanted to pay me for application which supports mavlink. But this protocol is so complex and I don't understand it well.

flyrobot
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Re: MultiWii EZ-GUI

Post by flyrobot »

Hi Ezio,

I understand the effort is not easy, i hope more android coder willing to support develop this app. do you have plan to make this app support mavlink? and maybe you make two version of this app, paid version with mavlink (compatible with MWI, autoquad and APM) and opensource version just for MWI.

Thanks,

John

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

flyrobot wrote:Hi Ezio,

I understand the effort is not easy, i hope more android coder willing to support develop this app. do you have plan to make this app support mavlink? and maybe you make two version of this app, paid version with mavlink (compatible with MWI, autoquad and APM) and opensource version just for MWI.

Thanks,

John

Maybe in the future.
Right now I don't have hardware to test mavlink.

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

Maybe someone know what units are uses in vario?

nhadrian
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Re: Odp: MultiWii EZ-GUI

Post by nhadrian »

ezio wrote:Maybe someone know what units are uses in vario?


Hi, cm/s is the unit for vario.

I think a ymall indicator would be even more useful like print out the number.
Ie. a circle when vario is 0 (between +-5 cm/s for deadband), and draw an arrow over or under the circle if rising/descending.
Could be even put on map view...

BR
Adrian

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ezio
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Re: Odp: MultiWii EZ-GUI

Post by ezio »

nhadrian wrote:
ezio wrote:Maybe someone know what units are uses in vario?


Hi, cm/s is the unit for vario.

I think a ymall indicator would be even more useful like print out the number.
Ie. a circle when vario is 0 (between +-5 cm/s for deadband), and draw an arrow over or under the circle if rising/descending.
Could be even put on map view...

BR
Adrian


Hi
I'm cooking something new. New Dashboard.
But I have another project going so you will have to wait for it.
Here is a sneak peek.
device-2013-03-23-042039.png

copterrichie
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Re: MultiWii EZ-GUI

Post by copterrichie »

Ok, you win!! lol

Are you going to add Wifi/TCP/IP support?

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ezio
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Re: MultiWii EZ-GUI

Post by ezio »

copterrichie wrote:Ok, you win!! lol

Are you going to add Wifi/TCP/IP support?


I think this will have to wait.
USB->rs232 first

but if you can prepare file like this https://github.com/eziosoft/MultiWii_EZ ... mw/BT.java for wifi so I can just replace/add it to the project.

Bart

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Re: MultiWii EZ-GUI

Post by ezio »

Today I have uploaded new version.
Changes are only in dashboard 2.
And I'm not sure if it works.
Can someone confirm it ?

thanks

Nicksdesign
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Re: MultiWii EZ-GUI

Post by Nicksdesign »

I tried the new dashboard 2 this afternoon. The display showed the artificial horizon 'instrument' face on the left and the usual text on the right. The other three instrument displays were absent.

However, please check the pitch data handling. Dashboard 1 showed -17* and Dashboard 2 showed -1*. My quad was sitting level at the time. Saddly, Dash 1 was what the FC thought was correct: bad crash.

Nick

EDIT: My appologies, I got this wrong. See my next post.
Last edited by Nicksdesign on Fri Mar 29, 2013 3:25 am, edited 1 time in total.

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shikra
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Re: Odp: MultiWii EZ-GUI

Post by shikra »

very cool.....
ezio wrote:
nhadrian wrote:
ezio wrote:Maybe someone know what units are uses in vario?


Hi, cm/s is the unit for vario.

I think a ymall indicator would be even more useful like print out the number.
Ie. a circle when vario is 0 (between +-5 cm/s for deadband), and draw an arrow over or under the circle if rising/descending.
Could be even put on map view...

BR
Adrian


Hi
I'm cooking something new. New Dashboard.
But I have another project going so you will have to wait for it.
Here is a sneak peek.
device-2013-03-23-042039.png

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

Can anyone explain me why people keep asking me when will be the update compatible with multiwii 2.2?

Bart

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ezio
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Re: MultiWii EZ-GUI

Post by ezio »

Nicksdesign wrote:However, please check the pitch data handling. Dashboard 1 showed -17* and Dashboard 2 showed -1*. My quad was sitting level at the time. Saddly, Dash 1 was what the FC thought was correct: bad crash.

Nick


I have checked it and it works correctly.

Can anyone else confirm this ?

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Re: MultiWii EZ-GUI

Post by ezio »

finally
I have usb serial working with my app !!

Nicksdesign
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Re: MultiWii EZ-GUI

Post by Nicksdesign »

Ezio, my apologies for my bad information in my last post. I have re-looked, today, at both dashboard screens and both are consistent and appear correct.

But, I think the reason I was reading the display wrong is because that data labels are closer to the wrong value than they are to the correct value. For example, the Pitch label is closer to the roll value than it is to the pitch value and this leads me to automatically associate the Pitch label to the roll value even when I know the correct association. Any time I look briefly at the screen, I'm associating the label to the wrong value. Next time you are editing the Dashboard 2 code, consider increasing the spacing so the data label is closer to its data than the other label is.

That said, I really like the application and appreciate all of your hard work.

Nick

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Odp: MultiWii EZ-GUI

Post by ezio »

Nicksdesign wrote:Ezio, my apologies for my bad information in my last post. I have re-looked, today, at both dashboard screens and both are consistent and appear correct.

But, I think the reason I was reading the display wrong is because that data labels are closer to the wrong value than they are to the correct value. For example, the Pitch label is closer to the roll value than it is to the pitch value and this leads me to automatically associate the Pitch label to the roll value even when I know the correct association. Any time I look briefly at the screen, I'm associating the label to the wrong value. Next time you are editing the Dashboard 2 code, consider increasing the spacing so the data label is closer to its data than the other label is.

That said, I really like the application and appreciate all of your hard work.

Nick

You are probably right. I'll keep this in mind.
Thanks

jrt4fun
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Re: MultiWii EZ-GUI

Post by jrt4fun »

Ezio,

Good news to hear that the serial USB is working.
Just received my Crius AIO with GPS and ready to hook up the 3DR radio.
I'll be happy to test it.

Regards

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Re: MultiWii EZ-GUI

Post by Watz »

... I truly love this piece of software and it helps me in many ways.
I take any update, but this might be the problem I have.
At this time I have a small issue with the graph-en display.
The only graph I can still see is the z-axis from the ACC.

Also PIDs send by eMail is not working for me,
have a Mail send but no PIDs inside,
but thats no real problem for me.

... and No, I have not forgotten to switch them on ;-).

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

Watz wrote:...

Also PIDs send by eMail is not working for me,
have a Mail send but no PIDs inside,
but thats no real problem for me.

... and No, I have not forgotten to switch them on ;-).

You have to first save a profile.then selected profile is send.

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Odp: MultiWii EZ-GUI

Post by ezio »

jrt4fun wrote:Ezio,

Good news to hear that the serial USB is working.
Just received my Crius AIO with GPS and ready to hook up the 3DR radio.
I'll be happy to test it.

Regards

I will try to release it tomorrow.

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Re: MultiWii EZ-GUI

Post by ezio »

I have just posted new version. should be available from google play in few hours.
Main change is USB Serial port support.
*Only FTDI chips are supported.
*No root required.
*Android version greater or equal to 3.1 (it will not work on 2.2, 2.3 etc (froyo))
*You have to have USB host and USB OTG cable.
Settings are in config.
I tested it on Samsung Galaxy Tab 2 and it works very good. and it is much faster then Bluetooth.
Application should automatically start when you plug your FTDI device in.

For those who can't (or don't have google play) wait here is the link: https://dl.dropbox.com/u/80566205/MultiWiiEZGUI.apk

Bart

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Re: MultiWii EZ-GUI

Post by Watz »

... even with the new update

I have the issue with the graph-en display.
The only graph I can still see is the z-axis from the ACC.

Am I the ony one?

It was working sone weeks ago ....

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ezio
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Re: MultiWii EZ-GUI

Post by ezio »

Watz wrote:... even with the new update

I have the issue with the graph-en display.
The only graph I can still see is the z-axis from the ACC.

Am I the ony one?

It was working sone weeks ago ....


sorry haven't got a time to look at it

Bart

confi
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Re: MultiWii EZ-GUI

Post by confi »

hello,
i've just installed the 3.30 version. When i launch the app, it stucks. Android says " unfortunately, MultiWii EZ-Gui has stopped. "
Trying several downloads to see if the app was broken or not, but i have the same message.

My phone : Xperia X8 under CyanogenMod Mini CM10 4.1.0 Shakira. Version android : 4.1.2.

The previous EZ-Gui version worked fine.

Could you please poste a 3.2 apk?

Merci d'avance.

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Re: MultiWii EZ-GUI

Post by ezio »

yes I know about it.
Application was wrong compiled.
Just wait for the update. It will be available in couple of hours.

Bart

jrt4fun
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Re: MultiWii EZ-GUI

Post by jrt4fun »

Hi ezio,

Just tested your app with USB support.
I hooked a 3DR radio up to my Galaxy tab2 via the OTG cable and connection to the quad was just fine.
However when scrolling between the tabs I noticed the app stops responding and reports "MultiWii EZ-Gui has stopped".
Apart from that it is very nice to have the serial connection up and running :)
Very nice job indeed

Regards

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Re: MultiWii EZ-GUI

Post by scrat »

ezio wrote:I have just posted new version. should be available from google play in few hours.
Main change is USB Serial port support.
*Only FTDI chips are supported.
*No root required.
*Android version greater or equal to 3.1 (it will not work on 2.2, 2.3 etc (froyo))
*You have to have USB host and USB OTG cable.
Settings are in config.
I tested it on Samsung Galaxy Tab 2 and it works very good. and it is much faster then Bluetooth.
Application should automatically start when you plug your FTDI device in.

For those who can't (or don't have google play) wait here is the link: https://dl.dropbox.com/u/80566205/MultiWiiEZGUI.apk

Bart


But latest version works fine just with bluetooth on all 2.x+ Android?

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ezio
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Odp: MultiWii EZ-GUI

Post by ezio »

scrat wrote:
ezio wrote:I have just posted new version. should be available from google play in few hours.
Main change is USB Serial port support.
*Only FTDI chips are supported.
*No root required.
*Android version greater or equal to 3.1 (it will not work on 2.2, 2.3 etc (froyo))
*You have to have USB host and USB OTG cable.
Settings are in config.
I tested it on Samsung Galaxy Tab 2 and it works very good. and it is much faster then Bluetooth.
Application should automatically start when you plug your FTDI device in.

For those who can't (or don't have google play) wait here is the link: https://dl.dropbox.com/u/80566205/MultiWiiEZGUI.apk

Bart


But latest version works fine just with bluetooth on all 2.x+ Android?

it should work as always with versions below 3.1. And there should be no info available in config about serial port.

tryss
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Re: MultiWii EZ-GUI

Post by tryss »

Question : do you plan to make it work on OSX for mac users ?

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