Sneak preview of new WinGUI (Screenshots)
Sneak preview of new WinGUI (Screenshots)
Hi All,
I've been busy in the last couple of days, and even it's not finised yet (not ready to be released as Beta) I decided to share a preview of what I'm working on. Expected to enter into beta in early March (Source code will be available at the same time). Stay tuned.
Updated screenshots are here : viewtopic.php?f=8&t=1172&p=8765#p8765
I've been busy in the last couple of days, and even it's not finised yet (not ready to be released as Beta) I decided to share a preview of what I'm working on. Expected to enter into beta in early March (Source code will be available at the same time). Stay tuned.
Updated screenshots are here : viewtopic.php?f=8&t=1172&p=8765#p8765
Last edited by EOSBandi on Wed Feb 08, 2012 9:46 pm, edited 2 times in total.
Re: Sneak preview of new WinGUI (Screenshots)
Looks really good!
//UndCon
//UndCon
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Re: Sneak preview of new WinGUI (Screenshots)
Wow - that looks sweet. Keep up the good work. Cant wait for beta.
Re: Sneak preview of new WinGUI (Screenshots)
Sweet!
Just add a tab with live videocapture and it will be perfect!
/Patrik
Just add a tab with live videocapture and it will be perfect!
/Patrik
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Re: Sneak preview of new WinGUI (Screenshots)
looks awesome
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Re: Sneak preview of new WinGUI (Screenshots)
looks brilliant !
Re: Sneak preview of new WinGUI (Screenshots)
Looks great, and it's .NET.
Double win.
Double win.
Re: Sneak preview of new WinGUI (Screenshots)
Great job !!! It's my futur GUI.
Just a question can you had, on the graph, the value of the TX pictch, roll ... By this way it's easiest to analyse PID factors
Just a question can you had, on the graph, the value of the TX pictch, roll ... By this way it's easiest to analyse PID factors
- NikTheGreek
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Re: Sneak preview of new WinGUI (Screenshots)
Just.....WoW !!!! 

Re: Sneak preview of new WinGUI (Screenshots)
Looking good!
Re: Sneak preview of new WinGUI (Screenshots)
Fantastic. Very cool! 

Re: Sneak preview of new WinGUI (Screenshots)
out standing job well done sofar this will go along way on the windows platform and handheld windows devices (i hope).
RCT
RCT
- Gartenflieger
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Re: Sneak preview of new WinGUI (Screenshots)
Wow, I have never seen such a vast resonance to a single post!
Looks like you hit a sweet spot here!
Looks like you hit a sweet spot here!
Re: Sneak preview of new WinGUI (Screenshots)
Great Job.
Way back when Alex first brought us the WiiConf GUI, I had asked him if he could add the guages or at least the Artificial Horizon, but never got an answer.
This looks to be a wonderful App. Next will be to get it to run wirelessly on telemetry so we have a GCS something like the ArduCopter people do.
Keep it up!!!!!!
Way back when Alex first brought us the WiiConf GUI, I had asked him if he could add the guages or at least the Artificial Horizon, but never got an answer.
This looks to be a wonderful App. Next will be to get it to run wirelessly on telemetry so we have a GCS something like the ArduCopter people do.
Keep it up!!!!!!
Re: Sneak preview of new WinGUI (Screenshots)
Standing ovation for You !!
Here is a program at the height of the work of Alex
I'm impatient to try your soft.
Thanks
Best regards
flyman777
Here is a program at the height of the work of Alex
I'm impatient to try your soft.
Thanks
Best regards
flyman777
- jevermeister
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Re: Sneak preview of new WinGUI (Screenshots)
Very cool GUI,
but I think using the Copter Icon Alex uses in the old GUI is a better Idea, so we can directly see which configuration of copter is selected, and the movements are easy to see without being a pilot.
What do you guys think. If I am alone with my opinion I will be silent
Is a function to save and restore Parameter sets!?
Would be sooo cool.
And beeing compatible to older Multiwii versions would be a charm (Like the android tool)
Nils
ps.: Nevertheless: FANTASTIC WORK MAN!!
but I think using the Copter Icon Alex uses in the old GUI is a better Idea, so we can directly see which configuration of copter is selected, and the movements are easy to see without being a pilot.
What do you guys think. If I am alone with my opinion I will be silent

Is a function to save and restore Parameter sets!?
Would be sooo cool.
And beeing compatible to older Multiwii versions would be a charm (Like the android tool)
Nils
ps.: Nevertheless: FANTASTIC WORK MAN!!

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Re: Sneak preview of new WinGUI (Screenshots)
looks great! If you make it open source I can help with coding. Is it WPF or win Forms?
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Re: Sneak preview of new WinGUI (Screenshots)
jevermeister wrote:
What do you guys think. If I am alone with my opinion I will be silent
No disrespect but I like the new and can read the copter configuration is a small, tiny little box.

I also like the old, so please don't take this wrongly, but The new is really nice. Just what I dreamt about.
- captaingeek
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Re: Sneak preview of new WinGUI (Screenshots)
nice! lets hope its more stable then the processing GUI. I've had a heck of a time with the config GUI since like 1.2. Have tried on about 3 or 4 different Windows PC's and it will crash if you look at the FC the wrong way.
Re: Sneak preview of new WinGUI (Screenshots)
Very nice, I like it.
MultiWii is getting better and better with people like you.
MultiWii is getting better and better with people like you.
Re: Sneak preview of new WinGUI (Screenshots)
this is why open source should be the standard!
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Re: Sneak preview of new WinGUI (Screenshots)
Just been looking at the new aeroquad config package, it would be great if you could implement the bit where they can upload the code to the quad using the same package - saves swapping between the two.
Iain
Iain
Re: Sneak preview of new WinGUI (Screenshots)
Looks really good. Great job! Waiting for the beta release. 

Re: Sneak preview of new WinGUI (Screenshots)
Hi Guys!
Thank you all the encouraging words, this really energizes me and gives me the good feeling that needed for my work. I’m working on this GUI as much as I can.
When the program reaches a level of completion where it runs outside of the dev environment with at least the same functionality that the current MultiWiiConf has, I’ll release it to beta alongside with the source code.
Answering the questions:
It’s coded in C# and using Forms.
All indicators are implemented as user controls, so it’s easy to rearrange or reuse.
The initial release will be 100% compatible with current MultiWii dev version. (Except the inflight data logging, which needs dataflash hardware and modified MW code, this will be released at the same time.)
FlightDeck tab with HUD will be there for telemetry.
Thanks,
EOSBandi
Thank you all the encouraging words, this really energizes me and gives me the good feeling that needed for my work. I’m working on this GUI as much as I can.
When the program reaches a level of completion where it runs outside of the dev environment with at least the same functionality that the current MultiWiiConf has, I’ll release it to beta alongside with the source code.
Answering the questions:
It’s coded in C# and using Forms.
All indicators are implemented as user controls, so it’s easy to rearrange or reuse.
The initial release will be 100% compatible with current MultiWii dev version. (Except the inflight data logging, which needs dataflash hardware and modified MW code, this will be released at the same time.)
FlightDeck tab with HUD will be there for telemetry.
Thanks,
EOSBandi
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Re: Sneak preview of new WinGUI (Screenshots)
Question, I have all three platforms, Windows, MAC and Linux, so it is not a problem for me, but will this version be available on all three?
Re: Sneak preview of new WinGUI (Screenshots)
The GUI is developed on Windows using .NET. If you want to screw around on other less relevant platforms to get it running under emulators or similar, feel free. .NET/C# is Windows-only unless you count aborted attempts at imitation such as Mono etc.
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Re: Sneak preview of new WinGUI (Screenshots)
Thanks Dongs, I knew keeping a few window machines was a good idea. 

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Re: Sneak preview of new WinGUI (Screenshots)
Because it's NET it should run under Linux with MONO. Maybe for Mac a Mono framework exists?!
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Re: Sneak preview of new WinGUI (Screenshots)
there are ways to run Windows programs on Linux or a MAC using VirtualBox.
Re: Sneak preview of new WinGUI (Screenshots)
looks pretty good.
i miss the rc_rate & rc_expo function.
is it possible to arrange the pid boxes in the same way as with the genuine gui?
it would look more clear in my opinion. what do u think about?
a copter symbol would also be nice to see which config is loaded.
example.
i miss the rc_rate & rc_expo function.
is it possible to arrange the pid boxes in the same way as with the genuine gui?
it would look more clear in my opinion. what do u think about?
a copter symbol would also be nice to see which config is loaded.
example.
Re: Sneak preview of new WinGUI (Screenshots)
Quick Update:
I'm progressing better that expected. GUI design is pretty much freezed now, but still hunting some bugs.
To keep you updated (and excited
) I'm attaching some new screenshots.
All controls are in place now and functioning. Settings Load and Save also working and uses a human readable xml format.
At RC Control Settings tab you can set and test your aux options with live rc input before saving it to the FC.
Also added (as requested by some of you) a video capture tab, where you can select any VfW compatibile video source and capture it using ffmpeg codecs.
VideoCaptue could have a simple OSD if needed, but I don't really see any use it (however, if someone can convince me, then I can put it there).
Again, Thanks for the feedback and support. I hope you can test it within two weeks.
I'm progressing better that expected. GUI design is pretty much freezed now, but still hunting some bugs.
To keep you updated (and excited

All controls are in place now and functioning. Settings Load and Save also working and uses a human readable xml format.
At RC Control Settings tab you can set and test your aux options with live rc input before saving it to the FC.
Also added (as requested by some of you) a video capture tab, where you can select any VfW compatibile video source and capture it using ffmpeg codecs.
VideoCaptue could have a simple OSD if needed, but I don't really see any use it (however, if someone can convince me, then I can put it there).
Again, Thanks for the feedback and support. I hope you can test it within two weeks.
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Re: Sneak preview of new WinGUI (Screenshots)
When it will be available for us?
Re: Sneak preview of new WinGUI (Screenshots)
Magnetron wrote:When it will be available for us?
Within two weeks.
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Re: Sneak preview of new WinGUI (Screenshots)
My xmas pressie got lost in the post - looks like you are going to deliver it
Looks fantastic mate.

Re: Sneak preview of new WinGUI (Screenshots)
EOSBandi wrote:Magnetron wrote:When it will be available for us?
Within two weeks.
Very GOOD!
- jevermeister
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Re: Sneak preview of new WinGUI (Screenshots)
Awesome!!!
I especcially like the engine gauges over copter layout - a very very VERY good idea mate!!
I am sooo looking forward testing this!
I especcially like the engine gauges over copter layout - a very very VERY good idea mate!!
I am sooo looking forward testing this!
Re: Sneak preview of new WinGUI (Screenshots)
Fantastic job, creative design!!!
Can't wait to get my hands on it

Can't wait to get my hands on it


Re: Sneak preview of new WinGUI (Screenshots)
I would love an OSD, for fpv it could be nice to have
...
This looks amazing.

This looks amazing.
Re: Sneak preview of new WinGUI (Screenshots)
Thank you so much, I think I will finally be able to use my laptop and not steal my wifes as this is what mine does in processing:


Re: Sneak preview of new WinGUI (Screenshots)
Font issue ?
Re: Sneak preview of new WinGUI (Screenshots)
Please release a beta of this already I absolutely hate java.
Re: Sneak preview of new WinGUI (Screenshots)
penpen77 wrote:Font issue ?
when I first tried to deal w/ this machine and mwc a long time ago, I went through everything including fonts and the font used in the gui is installed on the system having the issue. I posted on processing w/ no response
Re: Sneak preview of new WinGUI (Screenshots)
dongs wrote:Please release a beta of this already I absolutely hate java.
+1
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Re: Sneak preview of new WinGUI (Screenshots)
Hi, I can't wait to see the .NET GUI.
I use a modified MultiWii GUI for my open source NeXtcopter and OpenAero projects but many people have trouble getting it going and Processing is a huge pain to work with.
I will definitely migrate those projects to this as soon as the source is available. Amazing work!
I use a modified MultiWii GUI for my open source NeXtcopter and OpenAero projects but many people have trouble getting it going and Processing is a huge pain to work with.
I will definitely migrate those projects to this as soon as the source is available. Amazing work!
Last edited by HappySundays on Wed Feb 15, 2012 4:44 am, edited 1 time in total.
Re: Sneak preview of new WinGUI (Screenshots)
bob4432 wrote:dongs wrote:Please release a beta of this already I absolutely hate java.
+1
+2
- jevermeister
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Re: Sneak preview of new WinGUI (Screenshots)
Hi,
I found one issue:
When I am connected to the FC and try to open the GUI settings page i got a message that this is not possible - OK.
But when I am not connected, and open that page and then hit connect, I can change the settings there.
Is this OKAY?
I did not find anything else.
The look and feel is brilliant!
I will test some more tonight.
ps.: like the parasaving into file
Nils
I found one issue:
When I am connected to the FC and try to open the GUI settings page i got a message that this is not possible - OK.
But when I am not connected, and open that page and then hit connect, I can change the settings there.
Is this OKAY?
I did not find anything else.
The look and feel is brilliant!
I will test some more tonight.
ps.: like the parasaving into file

Nils