What about using BlinkM - like Naza style led

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bartwaw
Posts: 18
Joined: Thu May 05, 2011 9:43 pm

What about using BlinkM - like Naza style led

Post by bartwaw »

Hi what do you think about using BlinkM.
I don't like Phantom like it;s flying but one think I've liked - it's led.
I've seen LedRing, but for me it's too big. I think that using BlinkM should be good alternative.

Ready modules can be purchased here:
https://www.sparkfun.com/products/8579

documentation for blinkM
http://thingm.com/fileadmin/thingm/down ... asheet.pdf

but it's easy to made, and it will be much more cheaper:
http://www.instructables.com/id/Ghetto- ... ce-BlinkM/

and alternative firmware:
http://code.google.com/p/codalyze/wiki/CyzRgb

Shogun
Posts: 13
Joined: Thu Sep 06, 2012 9:14 am

Re: What about using BlinkM - like Naza style led

Post by Shogun »

No other comments yet? Well, I like it!

Jayson
Posts: 1
Joined: Mon Sep 02, 2013 2:59 am

Re: What about using BlinkM - like Naza style led

Post by Jayson »

I like the idea as well. It could be used to indicate a GPS lock before flight and also other flight modes during flight.
I hope someone picks up the idea and runs with it maybe with open source hardware instead of the BlinkM (yes I'm cheap)

robertha
Posts: 16
Joined: Sun Mar 17, 2013 10:12 pm

Re: What about using BlinkM - like Naza style led

Post by robertha »

It should not be a difficult task as it could use very simmilar program chunk as LED Ring which is already in main branch. Could someone just modify this or direct how it should be modified to work with BlinkM ?

Robert

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jevermeister
Posts: 708
Joined: Wed Jul 20, 2011 8:56 am
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Re: What about using BlinkM - like Naza style led

Post by jevermeister »

Get a Pilotlamp,
it is fully integrated and has a superloud buzzer.


Cheers Nils

doppler
Posts: 64
Joined: Wed Sep 26, 2012 1:35 pm

Re: What about using BlinkM - like Naza style led

Post by doppler »

BlinkM is ok, but I'm thinking these instead;

https://www.sparkfun.com/products/12025

Would require a dedicated AVR, or some code in MultiWii to support the WS2812 protocol, but you could do so much with these.

Andrew

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