Hi!
I'm just getting started on tuning the MWC, so oscillations and wobbling are certainly expected.
In WMP only, I see some slight wiggling on both pitch & roll. Some lessening of D and P alike, I suppose.
But when I turn on auto level, the wiggles start small and get increasingly larger until the thing is darn near spinning in place!
So the question is: is auto level strength too strong or are my P's and D's a bit too strong and autolevel is just enhancing their effect?
Nasty feedback wobble in auto level
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Re: Nasty feedback wobble in auto level
If the wobble is large in amplitude, the autolevel strength is maybe a little bit too high.
If the wobble is fast, the P term is maybe too high.
If the wobble is fast, the P term is maybe too high.
Re: Nasty feedback wobble in auto level
Alexinparis wrote:If the wobble is large in amplitude, the autolevel strength is maybe a little bit too high.
If the wobble is fast, the P term is maybe too high.
Oh, that's interesting! I'd not have considered the speed of the situation to be an indicator.... in WMP it wobbles quickly, so P is just a tad too high. But in +acc, the amplitude increases... each wobble adds +3 degrees or more, and in just a few seconds it's rocking back and forth as though warthox was flying it!
I'll tone that autolevel down further
What exactly does the auto level term influence--speed to get level, lenience on being level?
Last edited by spagoziak on Tue Feb 08, 2011 2:26 am, edited 1 time in total.
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- Posts: 1630
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Re: Nasty feedback wobble in auto level
Basically, the auto level is a superposition of the user input stick + a proportion of the computed angle.
It acts as a virtual stick input.
The autolevel term defines the angle proportion.
I'm working on another approach taking into account another term: the lateral acceleration which is independent of the angle. It should minimize drift
It acts as a virtual stick input.
The autolevel term defines the angle proportion.
I'm working on another approach taking into account another term: the lateral acceleration which is independent of the angle. It should minimize drift
Re: Nasty feedback wobble in auto level
Alexinparis wrote:Basically, the auto level is a superposition of the user input stick + a proportion of the computed angle.
It acts as a virtual stick input.
The autolevel term defines the angle proportion.
I'm working on another approach taking into account another term: the lateral acceleration which is independent of the angle. It should minimize drift
Dear lord Alex... what do you do for a living that something this COMPLICATED and BRILLIANT is done in your fun spare time? Amazing!!
Re: Nasty feedback wobble in auto level
My wobble in level mode is a slow one. It's fine for normal flying, but not great for video capture or FPV.
Is some wobble to be expected? With slow wobbles, is the P to low?
The initial ascent is done in level mode, later hovers are in acro mode (skip to ~2:40 for some speed rush):
http://www.youtube.com/watch?v=IEYONQ8kMPY
Thanks
Is some wobble to be expected? With slow wobbles, is the P to low?
The initial ascent is done in level mode, later hovers are in acro mode (skip to ~2:40 for some speed rush):
http://www.youtube.com/watch?v=IEYONQ8kMPY
Thanks