Search found 2 matches

by HaDe
Sat May 10, 2014 1:29 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2564486

Re: Baseflight aka multiwii port to stm32

timecop wrote:using commercial ARMCC compiler to build


This perfectly explains the difference in code size - so it sounds like a good idea to use the Keil ARMCC compiler at work. Thanks for the pointer.
by HaDe
Sat May 10, 2014 10:49 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2564486

Re: Baseflight aka multiwii port to stm32

Hi, Short question: which toolchain do you use (GCC or Yagarto)? Long background: my codesize after building the Naze target (using the unmodified current Makefile & sources from GitHub) always seems to end up in about 75-77K code size, while the prebuilts are about 60K. The build runs fine, but...