Search found 115 matches

by IceWind
Thu Mar 12, 2015 4:58 pm
Forum: Software
Topic: Cleanflight aka Multiwii port to STM32 F10x and F30x
Replies: 761
Views: 1571759

Re: Cleanflight aka Multiwii port to STM32 F10x and F30x

thks for the infos, but I don't think these scripts are sufficient as I don't see any bidirectionnal capability for any other information than the data sent by the telemetry sensors. But maybe I misread the first documents and need a deeper analysis of the OpenTX. No you read it right, I wasn't 100...
by IceWind
Fri Mar 06, 2015 1:40 pm
Forum: Software
Topic: Cleanflight aka Multiwii port to STM32 F10x and F30x
Replies: 761
Views: 1571759

Re: Cleanflight aka Multiwii port to STM32 F10x and F30x

What about FrSky? Would be great for many Cleanflight users.. However, implementing such two-ways interactions between Cleanflight and the user requires an opened protocol 1 - to adress directly the display of the TX and 2 – to identify and filter the keyboard events. I don’t know the FrSky system ...
by IceWind
Mon Jan 19, 2015 9:59 pm
Forum: Software
Topic: Cleanflight aka Multiwii port to STM32 F10x and F30x
Replies: 761
Views: 1571759

Re: Cleanflight aka Multiwii port to STM32 F10x and F30x

Hey guys, I was testing the latest RC version for the NAZE to try out the Oneshot125 feature and noticed the
following, whenever I calibrate the gyros the ESC's beep like when when start.
Seems that the code is reseting the esc signal when gyro calibration ends.
Is that expected?
by IceWind
Mon Nov 24, 2014 12:59 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

Hi! This is my first Naze32 build and I'm generally new to mulitrotors altogether. I just moved up from the KK2.1. I seem to be having trouble with the motors/ESCs. I've calibrated the ESCs (AfroESC 30As) and the motors start to spin at 1063. However, when I test using my radio, motors 2 and 3 seem...
by IceWind
Fri Nov 21, 2014 5:52 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

scrat wrote:Set I for YAW to at least 60. I have this set to 65 and it is ok. And have the latest version from BF Configurator.


Problem solved! Hurray!
Tried it half way with 63 and it stopped happening. I really pushed it to trigger it but nothing, solid turning. :)
Thanks that was driving me nuts. :)
by IceWind
Sun Nov 16, 2014 9:49 am
Forum: Software
Topic: Airplane RTH BaseFlight
Replies: 143
Views: 136515

Re: Airplane RTH BaseFlight

Go here, that is where the action is now >> http://fpvlab.com/forums/showthread.php ... fixed-wing.
by IceWind
Sat Nov 15, 2014 10:02 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

I'm always trying with the latest version.
I'll give that a try tomorrow.
by IceWind
Wed Nov 12, 2014 8:47 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Uncommanded Yaw

As I started pushing this little Armattan mini quad, I started getting some uncommanded yaw right issues...first showed up in fast coordinated turns...then just in fast climbs...and then after stationary rolls....never noticed just tree dodging, but only after passing 60% throttle or so...no yawing...
by IceWind
Wed Nov 12, 2014 8:01 pm
Forum: Boards
Topic: AfroMini got toasted...
Replies: 4
Views: 2604

Re: AfroMini got toasted...

And it's confirmed the STM32 is the culprit... arghhh...
by IceWind
Wed Nov 12, 2014 6:54 pm
Forum: Boards
Topic: AfroMini got toasted...
Replies: 4
Views: 2604

Re: AfroMini got toasted...

Back on this on, swaped the vReg and... nothing. The vReg is actually ok and working, but the board seems to be in short. I don't see any burned track or shorted pins, so any idea what could be causing it? Could the ARM in case it was toasted to cause the board to be in short? I'm just been stubborn...
by IceWind
Sun Nov 09, 2014 11:57 pm
Forum: Boards
Topic: Naze32 violently leveling in rate mode after forward flight.
Replies: 16
Views: 9729

Re: Naze32 violently leveling in rate mode after forward fli

I had this problem before and it was the CG, made it a tad more nose heavy and it got fine.
At some stage was so bad it would almost crash if I tried to stop suddenly. Somehow I had it CG leveled really wrong.
by IceWind
Sun Sep 14, 2014 11:49 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Tested with 98 and it was no good. Slammed the quad in the ground while doing a fast turn at low altitude.
Wi'll try to test with 188.
by IceWind
Sun Sep 14, 2014 3:03 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Got it, going to try that. But raising so much the LPF won't leave the quad a bit mushy? I want to keep my super fast and crisp rolls, flips and turns. this is the 1st step. rising the gyro_lpf means reducing the delay. Mmmm doesn't the lpf works are a filter, filtering out unexpected spikes in the...
by IceWind
Sun Sep 14, 2014 12:36 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Got it, going to try that.

But raising so much the LPF won't leave the quad a bit mushy?
I want to keep my super fast and crisp rolls, flips and turns. :)
by IceWind
Sun Sep 14, 2014 11:34 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Concerning the yaw issue reported esp. on miniquads. BRM pointed out that it is most likely a problem of gyro noise and/or vibrancy of the frame. I agree with that, however the mixer may play a part within that problem as well. When maxing out a motor (like sharp turns etc.) the current multiwii mi...
by IceWind
Fri Sep 05, 2014 10:26 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

I can't answer for the other guys, but I'm running the latest version, I keep it always up to date.
Plus if it was iterm reset it would affect turning for both sides no?

My last check was to swap the FC but as I saw more having the same issue. I may still try it.
by IceWind
Fri Sep 05, 2014 3:20 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Hey guys! I've been noticing this odd behavior for some time, but so far I was thinking it would be related to other factors than the software. Still after discussing it with other Naze32 users, seems that they also had the same happening and with the same characteristics. What I see is when doing t...
by IceWind
Thu Sep 04, 2014 11:23 pm
Forum: Boards
Topic: AfroMini got toasted...
Replies: 4
Views: 2604

Re: AfroMini got toasted...

Thanks TC! I'll check that.

I'd buy a new one (and I will) but I'm traveling and I installed it on my wing to test it during this time.
So I just want to see ifI can fix it somehow.
by IceWind
Thu Sep 04, 2014 11:15 am
Forum: Boards
Topic: AfroMini got toasted...
Replies: 4
Views: 2604

AfroMini got toasted...

Hi lads, I've very sure my afromini got toasted, the ESC burnt and the afromini led doesn't even got lit now. So question is, any idea if I can recover it, meaning would it be any part that would have burnt that could be replaced? I ask as I don't know if the power led is lit by the STM32 or directl...
by IceWind
Thu Aug 14, 2014 10:54 am
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

Esc's capable of 500hz woohoo!! :)

I have my looptime lowered (and PID's adjusted), it does seem that the behavior is more crisp and snappier.
But could be a placebo effect.
by IceWind
Thu Jul 24, 2014 3:41 pm
Forum: Software
Topic: Airplane RTH BaseFlight
Replies: 143
Views: 136515

Re: Airplane RTH BaseFlight

Just got some afromini to load in a wing.
So test will start soonnnn. :)

Does the .hex file in 1st post is still the newest (tested hopefully) version available?

Thanks!
by IceWind
Tue Jun 10, 2014 6:16 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

...and 5 days later I have my two Naze32 FC's!

TC you rock! :D


PS: I got a dual-core STM32 FC
by IceWind
Thu Jun 05, 2014 3:41 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

Cool, thanks for that. Got some.
My friends were using the opportunity to basically strip me out of gear in exchange for a Naze32. =)
by IceWind
Thu Jun 05, 2014 10:55 am
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

Damm... we now need to give a kidney to get a Naze32 :(
by IceWind
Thu Apr 10, 2014 2:52 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Hey guys, I noticed the following, when enable Horizon mode and then disable it. The quad always leans to one side. I have both Acro and Horizon leveled, so I would expect it to remain leveled when I simply change modes and I'm not giving any stick input. I almost use the ACC so I'm not sure if this...
by IceWind
Sun Feb 02, 2014 11:32 pm
Forum: Software development
Topic: KV Team Multiwii OSD
Replies: 1021
Views: 389963

Re: SW Development on Minim Osd

Just tried on mine as I have a similar sensor, at least the specs are the same. AttoPilot 90A. Voltage is working fine but Amps is reading lower than it should. I put my Amp meter in line and it reads when on 0.33A but the OSD keeps changing from 0.3A and 0.1A When giving full throttle (no props) th...
by IceWind
Thu Jan 30, 2014 12:51 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Thanks TC. So I set gimbal_flags to 2 to get the AUX forwarding enabled. But when testing doesn't seem to work. I plugged a servo signal to the RC5 to test and when I do that it just starts going nuts. I later tried on other RC's like 6 and 7. On RC7 the input signal is 1500 so I would expect the s...
by IceWind
Wed Jan 29, 2014 2:27 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Thanks TC. So I set gimbal_flags to 2 to get the AUX forwarding enabled. But when testing doesn't seem to work. I plugged a servo signal to the RC5 to test and when I do that it just starts going nuts. I later tried on other RC's like 6 and 7. On RC7 the input signal is 1500 so I would expect the se...
by IceWind
Sun Jan 26, 2014 10:09 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

I saw the outputs for the gimbal but can I control it?
I thought they moved "automagically" according to the ACC readings.
(never had to use or configure a gimbal)

I'll check that out. Thanks.
by IceWind
Sun Jan 26, 2014 2:03 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Hey, Is there any option to connect an external led switch to the board? The manual has no reference to this and checking in the code LEDMAX, LLIGHTS and so on seems to be there only for compatibility with the serial protocol. The switch is one of those from HK so it needs a PWM input to control it....
by IceWind
Mon Jan 20, 2014 10:33 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

Hi IceWind! Keep the soft that works for you (like 2.5), I don't keep version numbers up to date (all after 2.5 is pre 2.6), since I am still testing around but I think I have something at play right now (not yet in repo) that is very promising. Against popular belief it is not about copying code f...
by IceWind
Sat Jan 18, 2014 1:50 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

What's the current Harakiri version?
I checked on my quad and I thought I was running 2.5 but no it is 2.6 >> Harakiri10 Summer Games 2.6 Oct 14 2013

Not that I want to change it as this so far is running perfectly but just to keep track of the changes.
by IceWind
Wed Jan 01, 2014 12:48 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

@IceWin: Nice video, it seems you have some mature vibrations going on - like on my copters.... Before fiddeling with nav_speed_max and Nav PIDS etc I would increase the nav_tiltcomp (default 20) to 30 or so - it should help the RTH speed (BTW 50 is too much and nearly killed me on low hight RTL .....
by IceWind
Tue Dec 31, 2013 4:35 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

Geee someone is in a bad mood today. A bit related to the PPM input, one of the guys I was flying with has a Graupner radio, for sometime he was having twitches and problems like the quad flipping for no reason. Up until he decided to stop using PPM and connected the RX to the Naze using the normal ...
by IceWind
Tue Dec 31, 2013 3:30 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

Tested today the RTH & AutoLand feature. All perfect out of the box. The RTH speed is a bit slow but all worked perfectly including the autoland that was a nice surprise to see it land on it's own and stop the motors afterwards. Is this on Harakiri 2.5? Probably 2.4, I'll check. Here's the vide...
by IceWind
Sun Dec 29, 2013 11:23 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

subaru4wd wrote:
IceWind wrote:Tested today the RTH & AutoLand feature. All perfect out of the box.
The RTH speed is a bit slow but all worked perfectly including the autoland that was a nice surprise to see it land on it's own and stop the motors afterwards. 8-)


Is this on Harakiri 2.5?


Probably 2.4, I'll check.
by IceWind
Sun Dec 29, 2013 8:17 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

Tested today the RTH & AutoLand feature. All perfect out of the box.
The RTH speed is a bit slow but all worked perfectly including the autoland that was a nice surprise to see it land on it's own and stop the motors afterwards. 8-)
by IceWind
Thu Nov 28, 2013 4:44 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

TC on a side note and followign something I saw on a different thread and forum. Maybe it's worth to add the code Revision in the cli status page. That way it would be easier to check what's the FW loaded in the board. (last time I checked it only shows the cli version, not the code revision. If thi...
by IceWind
Wed Nov 27, 2013 4:05 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

timecop wrote:lol, i've got over 1k blank pink panels.
It'll be a LONG while :)


Got it. Thanks.
I'll try and look at them as magenta. :P
by IceWind
Wed Nov 27, 2013 4:01 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

The 3D mode is not enabled by default it's required to go in the cli and enable the feature. Also the behavior is not exactly that, the throttle around midle would stay within 1460 range and in 3D mode the board only arms with the switch. (from the video seems he is warming iwth the stick combinatio...
by IceWind
Tue Nov 26, 2013 12:15 pm
Forum: Boards
Topic: Naze32 hardware discussion thread
Replies: 3249
Views: 1381869

Re: Naze32 hardware discussion thread

Hey TC,

Will it be long until you'll have PCB's in a color other than pink?

(that color doesn't go well with the color of my frames)

Cheers
by IceWind
Sun Nov 03, 2013 7:59 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Well I was using the other toolchain up to now without any problem. Either way I tried the suggested one and it compile without error. Thanks TC! Update: I think the FC is getting out of memory or stack or whatever... For now I'm using the FreeFlight v1.2 and the newest version I can load is r436 fr...
by IceWind
Sun Nov 03, 2013 1:41 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

https://launchpad.net/gcc-arm-embedded Up to now I've been using these ones: m I'll give that one a try. icewind, are you sure you want 3D enabled? Are you going to fly inverted? Are your esc flashed for that? Yep, that is what want. I already have all remaining gear ready (ESC's flashed and tested...
by IceWind
Sun Nov 03, 2013 1:05 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

I just loaded again the .hex in github and it's all messed up. When I arm the motors jump to 1000.
I made sure to reset to defaults and after enable the features 3D, MOTOR_STOP and PPM.

Get me a better toolchain for MacOSX and I'll use it. :)
by IceWind
Sun Nov 03, 2013 12:51 pm
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

The motors throttle range wasn't linear when the throttle stick position was <1406, it would jump straight to 1000. (I ended up loading R428 from the SVN to get back the proper behaviour.) I saw you moved the code to GIT (hurrayyyy) and I was trying the .hex there yesterday. I can't quite compile it...
by IceWind
Sun Nov 03, 2013 1:06 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Did you guys just screw up the 3D feature code?
The previous issues are now fixed but the throttle range is all screwed up...
by IceWind
Wed Oct 30, 2013 10:36 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

For the autoland/autostart does it requires sonar?

Now I want to test that as well... ;)
by IceWind
Mon Oct 28, 2013 2:32 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

The code I'm using was compiled after running a svn update today.
Revision: 459
by IceWind
Mon Oct 28, 2013 1:00 am
Forum: Software
Topic: Baseflight aka multiwii port to stm32
Replies: 1036
Views: 2551713

Re: Baseflight aka multiwii port to stm32

Hey, I'm testing the 3D feature with the baseflight code. When I arm the board the motors start spinning and I can't make them stop no matter how much I try to align the throttle stick to the center. I have the MOTOR_STOP enabled, not sure if that works with the 3D feature or not. All my channels ar...
by IceWind
Wed Oct 23, 2013 8:51 pm
Forum: Software
Topic: Harakiri aka multiwii port to stm32
Replies: 1502
Views: 556860

Re: Harakiri aka multiwii port to stm32

Hey, do you guys have the KV-OSD latest release r370 working fine with the latest Hrakiri version? I get most of the stuff working, but for example it doesn't detect when the FC is armed as well as it doesn't some other details. Like the active features, GPS HPS, HOLD, MAG,... http://www.multiwii.c...