Search found 37 matches
- Thu Aug 23, 2012 5:29 pm
- Forum: ESCs, propellers , servos and radios
- Topic: Frsky PPM sum hookup
- Replies: 14
- Views: 14965
Re: Frsky PPM sum hookup
Well crap. I upgraded my 9x to Frsky just to get PPM.
- Tue Aug 21, 2012 7:55 pm
- Forum: Software development
- Topic: MultiWii EZ-GUI
- Replies: 1434
- Views: 935632
Re: MultiWii AllinOne for Android [update 20/08/2012]
Sebbi wrote:Ads in a 500+ downloads app? Are you sure you want to ruin your app (it's too close to the navigation buttons) this way? You wont get more than a few cents a day/week and annoy a lot of users ...
I agree. I would rather just give you a couple bucks.
- Sun Aug 19, 2012 5:24 pm
- Forum: ESCs, propellers , servos and radios
- Topic: Frsky PPM sum hookup
- Replies: 14
- Views: 14965
Re: Frsky PPM sum hookup
What kind of glitches?
- Sat Aug 18, 2012 7:24 pm
- Forum: ESCs, propellers , servos and radios
- Topic: Frsky PPM sum hookup
- Replies: 14
- Views: 14965
Re: Frsky PPM sum hookup
Anyone?
- Tue Aug 14, 2012 6:55 pm
- Forum: ESCs, propellers , servos and radios
- Topic: Frsky PPM sum hookup
- Replies: 14
- Views: 14965
Frsky PPM sum hookup
Anyone know how to physically connect an Frsky receiver to get PPM to the MW board?
Some of the stuff I read over mentioned 3.3v and the risk of frying something.
Some of the stuff I read over mentioned 3.3v and the risk of frying something.
- Sun Aug 12, 2012 6:42 pm
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
Acrotrainer mode is now added to shared. With #define ACROTRAINER 200 . It's possible to fly around in level mode. Once the sticks is outside the 200 area it's in acroMode and can be flipped over. Release the stick and it will return to stable. Change the ACROTRAINER value to suite your flight styl...
- Wed Aug 01, 2012 12:56 am
- Forum: Software development
- Topic: MultiWii EZ-GUI
- Replies: 1434
- Views: 935632
Re: MultiWii AllinOne for Android [update 29/07/2012]
Any chance of adding straight USB support? My Asus tablet has a usb port on the dock that I use with a serial converter, so it should be possible.
- Mon Jul 23, 2012 1:27 am
- Forum: General discussions
- Topic: In MultiWiiConf 2.1, what does "Save" actually save?
- Replies: 2
- Views: 2498
Re: In MultiWiiConf 2.1, what does "Save" actually save?
Got it. So if I blow away the EEPROM, I've gotta restore my save file, but then recalibrate gyros, acc, and mag. And then manually trim my acc again. Oh, and set my aux buttons.
It would be nice if there was a way to store calibrations and ACC trim.
It would be nice if there was a way to store calibrations and ACC trim.
- Sun Jul 22, 2012 8:34 pm
- Forum: General discussions
- Topic: In MultiWiiConf 2.1, what does "Save" actually save?
- Replies: 2
- Views: 2498
In MultiWiiConf 2.1, what does "Save" actually save?
Does it just save PID and AUX settings, or does it save things not exposed in the GUI (like mag/gyro calibration, and acc calibration/trim)? What about things that are not used? For example, some people were having problems with their copters yawing to one side when Mag mode was on, but then erasing...
- Fri Jul 20, 2012 10:35 pm
- Forum: Software development
- Topic: Severe security issue with ESC calibration
- Replies: 20
- Views: 7928
Re: Severe security issue with ESC calibration
Can you calibrate just by powering through usb? The ESCs are just looking for throttle endpoints right?
- Fri Jul 20, 2012 5:50 am
- Forum: Shields, boards and sensors
- Topic: Drifting pitch
- Replies: 11
- Views: 4862
Re: Drifting pitch
Make sure you follow the procedure for trimming the ACC mode also.
- Tue Jul 17, 2012 6:35 am
- Forum: Software development
- Topic: MultiWii EZ-GUI
- Replies: 1434
- Views: 935632
Re: MultiWii Stick View for Android [update 16/07/2012]
Any way you can add landscape view? I have a keyboard dock on my tablet, and it's weird to use it sideways.
Also, with tablets, you may be able to fit all of the data on one screen.

- Tue Jul 17, 2012 6:33 am
- Forum: Software development
- Topic: Severe security issue with ESC calibration
- Replies: 20
- Views: 7928
Re: Severe security issue with ESC calibration
I always take my props off when doing calibration. Doing a search on google images for rc prop injury will make you have a new respect for these things. Helicopters are by far the worst though.
- Tue Jul 17, 2012 6:31 am
- Forum: Software development
- Topic: Once again about MAG
- Replies: 21
- Views: 11516
Re: Once again about MAG
Keep in mind that your power wires and battery produce a magnetic field. Everything may look fine when you are powering the board through the USB cable, but when the battery is plugged in and drawing current, it may be flaking out your mag sensor. I was having problems with mine, but it turned out i...
- Mon Jul 16, 2012 4:38 pm
- Forum: Software development
- Topic: Once again about MAG
- Replies: 21
- Views: 11516
Re: Once again about MAG
Do you have mag turned on or off?
- Mon Jul 16, 2012 1:24 am
- Forum: Software development
- Topic: MultiWii release 2.1 is here :)
- Replies: 52
- Views: 52093
Re: MultiWii release 2.1 is here :)
signal15 wrote:Sweet!
When I upgrade, is it going to erase all of my PID settings?
Also, will I have to retune my PIDs at all?
For those wondering, it does wipe everything. I put my old values in for pitch and roll, and left the rest at defaults, and it flies great.
- Sun Jul 15, 2012 6:55 pm
- Forum: Software development
- Topic: MultiWii release 2.1 is here :)
- Replies: 52
- Views: 52093
Re: MultiWii release 2.1 is here :)
Sweet!
When I upgrade, is it going to erase all of my PID settings?
Also, will I have to retune my PIDs at all?
When I upgrade, is it going to erase all of my PID settings?
Also, will I have to retune my PIDs at all?
- Thu Jul 12, 2012 9:01 pm
- Forum: Ideas
- Topic: [idea] Introduce a velocity vector
- Replies: 11
- Views: 6018
Re: [idea] Introduce a velocity vector
If you look at the IMU code above, there are two scenarios coded into it. One with gyros only, and one with gyros and level mode. Taking into account level mode increased the time of one cycle to something like 5 times that of gyros only. Due to resource contraints, it might not be possible to do al...
- Thu Jul 12, 2012 12:18 am
- Forum: Ideas
- Topic: [idea] Introduce a velocity vector
- Replies: 11
- Views: 6018
Re: [idea] Introduce a velocity vector
How much and how big are laser interferometer gyros?
- Wed Jul 11, 2012 6:03 am
- Forum: Ideas
- Topic: [idea] Introduce a velocity vector
- Replies: 11
- Views: 6018
Re: [idea] Introduce a velocity vector
Oooh, there is a bunch of stuff on doing Kalman filters on the arduino:
https://www.google.com/search?aq=0&oq=a ... man+filter
https://www.google.com/search?aq=0&oq=a ... man+filter
- Wed Jul 11, 2012 3:18 am
- Forum: Ideas
- Topic: [idea] Introduce a velocity vector
- Replies: 11
- Views: 6018
Re: [idea] Introduce a velocity vector
So, would the Kalman filter be applied before sensor inputs were used at all? Or just before feeding them to the inertial nav code? If you're implementing it, I would think you might as well apply it so the resulting output is used everywhere. This would make vibration in general less of an issue th...
- Wed Jul 11, 2012 2:58 am
- Forum: Ideas
- Topic: [idea] Introduce a velocity vector
- Replies: 11
- Views: 6018
Re: [idea] Introduce a velocity vector
This is what you're talking about:
https://en.wikipedia.org/wiki/Inertial_ ... ion_system
The navy has used these for a long time because when traveling underwater (or under Arctic Ice) there is no GPS signal, and there are no stars to look at.
https://en.wikipedia.org/wiki/Inertial_ ... ion_system
The navy has used these for a long time because when traveling underwater (or under Arctic Ice) there is no GPS signal, and there are no stars to look at.
- Mon Jul 09, 2012 3:01 am
- Forum: ESCs, propellers , servos and radios
- Topic: Has anyone ever used rctimer 30amp esc's?
- Replies: 24
- Views: 11520
Re: Has anyone ever used rctimer 30amp esc's?
Too bad this firmware hasn't been ported to work on the Silabs F330 chips yet. Apparently it is possible, but no one has done it yet. Many of the ESCs coming out are switching to this chipset, but using the same model number they were when they used Atmel.
- Sun Jul 01, 2012 11:33 pm
- Forum: Ideas
- Topic: Suggestion for improvement to level code
- Replies: 21
- Views: 11278
Re: Suggestion for improvement to level code
Will this be rolled into 2.1? Or is 2.1 frozen?
- Sun Jul 01, 2012 11:31 pm
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
Sorry Patrik, To just fly around it's a bitch, but for doing flips it's amazing.... in a moment of desorientation, you don't need to find your level switch as before. just let go of the sticks, and voilla all sorted. I upped the 200 to 250, and it's not bad flying around. Technically, I could up it...
- Sun Jul 01, 2012 6:08 am
- Forum: Ideas
- Topic: Unlimited channels with CPPM connected receivers
- Replies: 6
- Views: 3614
Re: Unlimited channels with CPPM connected receivers
Too bad er9x doesn't work on the Devo radios with the touchscreen.
- Sun Jul 01, 2012 2:14 am
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
Over on RCG, someone asked the question if the following code would make more sense. I agree that it may:
Code: Select all
if (abs(rcCommand[ROLL]) >=200 || abs(rcCommand[PITCH]) >=200) acroTrainerMode=1;
- Sun Jul 01, 2012 2:08 am
- Forum: Ideas
- Topic: Suggestion for improvement to level code
- Replies: 21
- Views: 11278
Re: Suggestion for improvement to level code
Isn't the Derivative term of the PID loop supposed to adjust for predicted future change? I haven't looked at the code, but the D term is supposed to take care of this.
- Sun Jul 01, 2012 2:04 am
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
What a adrenalineKick!... My first flip ever! I tested the code and it works fine. A little warning.... The transfer betweem the modes is very sharp. When you pass the threshold with the sticks it will become Wild! If a lower threshold value than 200 it can be more soft. I will test it better tomor...
- Sat Jun 30, 2012 4:07 am
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
Ok, holy crap. I tried the code above. I set my RC Rate to 1.0 and my Pitch/Roll rate to 0.7. I got it up about 50 feet and tried some rolls, letting go of the stick right before it was level again. Works like a charm. Then I pulled the stick to the back right corner, and did two backwards pitch/rol...
- Sat Jun 30, 2012 1:59 am
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
I'm just about to test the code above. Does the Rate setting for pitch and roll get disabled in level mode? I didn't see it in the PID loop anywhere, unless it's returned from this: dynD8[axis]
If that's the case, then it DOES get disabled in Level mode.
If that's the case, then it DOES get disabled in Level mode.
- Thu Jun 28, 2012 11:44 pm
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
You could also do something like that in your transmitter, rather then in the MultiWii. if your Tx has some decent firmware, that allows custom switches, it should not be so difficult. That's a good point. I have a DX6i right now, I'm not sure there's a way for me to program this into it. I have a ...
- Thu Jun 28, 2012 7:32 pm
- Forum: Ideas
- Topic: Unlimited channels with CPPM connected receivers
- Replies: 6
- Views: 3614
Re: Unlimited channels with CPPM connected receivers
Awwww sweet.
- Thu Jun 28, 2012 5:57 pm
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Re: Does ACC get disabled under high stick movements?
This seems like it would be awesome feature for one of the next releases. I can certainly patch my own code, but it would be nice if this was already included. I think I saw something on the wishlist for 2.1 that was similar to this. Even better, it would be cool to be able to define the params in c...
- Thu Jun 28, 2012 7:01 am
- Forum: Ideas
- Topic: Unlimited channels with CPPM connected receivers
- Replies: 6
- Views: 3614
Unlimited channels with CPPM connected receivers
Not sure what the CPPM signal actually looks like, I'm assuming it's some sort of tag that's sent within a frame from the satellite to the control board. This idea is 2 parts: - Modified code on the Turnigy 9x (er9x) - Modified code on MW The modified code on the 9x would provide for an LCD menu wit...
- Thu Jun 28, 2012 6:50 am
- Forum: General discussions
- Topic: Does ACC get disabled under high stick movements?
- Replies: 56
- Views: 50728
Does ACC get disabled under high stick movements?
I want to start trying some acro stuff, but I don't want to have to flip on ACC if things go wonky. I want it to flip on by itself when I release the stick to center position. Can I leave ACC on, and still do acro stuff, or do I have to disable it? It seems to me that if you're doing greater than 75...
- Sat Jun 23, 2012 8:52 pm
- Forum: ESCs, propellers , servos and radios
- Topic: AUX 2 on Spektrum DX6i;Possible?
- Replies: 19
- Views: 32661
Re: AUX 2 on Spektrum DX6i;Possible?
Is it possible with the DX6i to activate 4 modes in any combination? Above, it looks like you can switch between modes, but I want to be able to enable any combination of modes. For example: - Just ACC - ACC and level - ACC and mag - ACC and headfree - ACC, headfree, mag, and barometer Basically, I ...