Search found 11 matches

by mikob2d
Thu May 23, 2013 8:55 am
Forum: Getting Started - MultiWii config and setup
Topic: Flying wing with multiwii 2.2 - howto ?
Replies: 1
Views: 1454

Flying wing with multiwii 2.2 - howto ?

Hi everybody, First, sorry for my english, i hope my message will be clear for all of you (If not, the original french message come after) I actually own several multiwii-based multicopters and i'm looking forward about other possible configurations =) Int he facts, i recently build a F22 in depron,...
by mikob2d
Tue Mar 19, 2013 12:00 pm
Forum: Software development
Topic: MW 2.2, no arm/disarm with Turnigy ER9X
Replies: 20
Views: 9296

Re: MW 2.2, no arm/disarm with Turnigy ER9X

It looks like the bug i had when switching from 2.1-dev to 2.2-pre on my Crius AIOP board.

Motors where spinning around full throttle only.

I did eeprom erase then uploading the 2.2 release, and then it worked back again like it allways had to be.

Hope that will help
by mikob2d
Tue Mar 19, 2013 9:31 am
Forum: Software development
Topic: Arduino USB Linker can flash ESC's from MultiWii
Replies: 8
Views: 5137

Re: Arduino USB Linker can flash ESC's from MultiWii

Great idea !

I use myself WiiEsc ( i think i activated the bootloader option)

I will try your patch but i never try to reflash my esc via bootloader method.

At worst, if anything goes wring with multiwii method, i can reflash them via isp right ?
by mikob2d
Tue Mar 05, 2013 1:00 pm
Forum: Software development
Topic: Release 2.2 is coming
Replies: 167
Views: 56532

Re: Release 2.2 is coming

Hi back, I got an arming issue with last version(s), including 2.2pre on Crius AIOPv1. Motors spins very slowly, and only if i put many throtthle on them to make them start. Playing with MIN_* settings hasn't help. Going back to old post-2.1 version solved my problem, while last one before 2.2-pre ...
by mikob2d
Tue Mar 05, 2013 10:06 am
Forum: Software development
Topic: Release 2.2 is coming
Replies: 167
Views: 56532

Re: Release 2.2 is coming

Hi back, I got an arming issue with last version(s), including 2.2pre on Crius AIOPv1. Motors spins very slowly, and only if i put many throtthle on them to make them start. Playing with MIN_* settings hasn't help. Going back to old post-2.1 version solved my problem, while last one before 2.2-pre d...
by mikob2d
Mon Mar 04, 2013 2:54 pm
Forum: MultiWii tweaking - flying experience
Topic: Not enought power to fly ?
Replies: 13
Views: 4827

Re: Not enought power to fly ?

I have the same motor and same issue you had.

But when i'm trying 11x4.7 with 3S lipo, motors get very very hot in first 10sec of hovering :(
I don't know how yours can get well with 12" so, maybe i got a defective batch ?
by mikob2d
Mon Mar 04, 2013 12:57 pm
Forum: Software development
Topic: Release 2.2 is coming
Replies: 167
Views: 56532

Re: Release 2.2 is coming

mlkob2d I can't comment on your compile log but I just loaded this new firmware using the same board types as you and it worked fine for me. I also set up for GPS so I changed that in config.h. The only difference I see is that I use Arduino 1.0.3 ecohawk That's it ! =) Works fine now with arduino ...
by mikob2d
Sun Mar 03, 2013 8:50 pm
Forum: Software development
Topic: Release 2.2 is coming
Replies: 167
Views: 56532

Re: Release 2.2 is coming

Hi, I don't know if it's my setup or a multiwii-2.2pre bug, but i'm not able to compile with my CRIUS_AIO_PRO_V1 board on Mega 2560 target in Arduino 1.0.1 first error is : "error: ISO C++ forbids incrementing a pointer of type 'void*'" I just uncommented " CRIUS_AIO_PRO_V1 " in ...
by mikob2d
Thu Jun 21, 2012 3:27 pm
Forum: Shields, boards and sensors
Topic: Is this 18$ HK board Wii compatible?
Replies: 6
Views: 4130

Re: Is this 18$ HK board Wii compatible?

Kayle wrote:Hi,

Atmeag324p is not supported by Multiwii at the moment.

Kayle


Any hope to see multiwii ported to this architecture ? does-it involves arduino bootloader ?
Sorry for my newbie-ish questions =)
by mikob2d
Sun Mar 25, 2012 10:34 am
Forum: Software development
Topic: Multiwii 2.0-pre - HexaX + SUMPPM problem on motor 5 ?
Replies: 3
Views: 1723

Re: Multiwii 2.0-pre - HexaX + SUMPPM problem on motor 5 ?

oh yeah, the mincommands are differents in my two version 1.9 and 2.0, i will check that (and my esc calibration too but since it was working in 1.9, i didn't suspect that was the cause of my problem) as soon as possible (when my accus will be charged) !

Thanks @AlexInParis, @Gaijin !
=)
by mikob2d
Sat Mar 24, 2012 10:28 am
Forum: Software development
Topic: Multiwii 2.0-pre - HexaX + SUMPPM problem on motor 5 ?
Replies: 3
Views: 1723

Multiwii 2.0-pre - HexaX + SUMPPM problem on motor 5 ?

Hi, I recently made an hexaocopter in X mode, It was using MultiWii 1.9_dev_20120121 . With this configuration, that was fine: RX SUM PPM on pin 2 Motor 5 on A0 Motor 6 on A1 (even if unoptimized with the A0 A1 hack, but i required it to use other pin for something else (softserial)) With this confi...